![]() ![]() ![]() ![]() Their rays are a lot simpler than that of a "full" beholder, and do elemental damage of the same type as one of the types used by their parent. ![]() Like all beholders, they bite in melee and fire eye rays with a maximum range of 10. They have a flight speed of 6, darkvision, and all-around vision (which means they can't be flanked). In either case they'd be very aware of their fragility and would try to stay mobile, spread out, and away from the reach of the PCs.īeholder spawn are Medium Aberrant Magical Beasts, and Level 15 Minion Artillery. Or perhaps they're banding together for survival, hoping to last long enough to be the first to reach full size and devour the rest of their siblings. You might find them alongside their parents. These are beholders at the start of their life-cycle, very young and comparatively weak but already quite smart and evil. In either case, the result of that process could be represented by this Beholder Spawn stat block. The MM3 just says that the means of beholder reproduction are best left unknown. Everything it introduces would be packaged into the Monster Vault as well and we already looked at that lore here.ĭ&D 5th Edition would introduce that cool bit where beholders reproduce asexually through nightmares. There's no new "general" lore in this entry. They're apparently too iconic to leave out! In this entry, we get spooky. Here she is – so massive I couldn’t even fit her on a single page.Beholders appear in every 4e Monster Manual and also in the Monster Vault. It is telling that when the illithid discovered this place, they launched a massive assault resulting in terrible losses, calling it “the source of all corruption and foulness.” The horrid abominations she perpetually births engage in survival of the fittest, a constant cycle of consumption and evolution, all under her countless watchful eyes. Her lair in the Far Realm is called the Realm of a Million Eyes, a place so dangerous even the most powerful beings fear to tread it. At the least it explains why she answers no faithful, even her own children, and lives by truly incomprehensible goals and machinations. Perhaps this is how she maintains her impossibly vast wisdom and perceives so much of the universe. It is due to this that some speculate she is in a constant state of dreaming and wakefulness at the same time. Each beholder believes it is her true descendant, but the truth is her form shifts and bubbles constantly, her coloration and flesh changing with her whims and her reality-warping aura. When she manifests, it is usually as a positively titanic beholder, constantly drooling acidic slime and able to regrow her eye stalks instantly (even on the inside of her body). The Great Mother is a vast entity of unfathomable knowledge and power which she shares with no one – the beholders believe her to be a pinnacle to aspire to, a gibbering idiot-god so bloated with knowledge and power that she treats nearly everything as food to be consumed or to ignore. In 5e their origins are claimed to be unknown, which suits them well, but I wanted to bring her back anyway. The Great Mother is the creator and racial deity of beholders in previous editions of D&D. It’s the final night of my Ocular Octoberfest – and Happy Halloween to everyone still following!īut really, how could an entire month bloated with beholder brainstorming be complete…without the gibbering god of the beholders herself, The Great Mother. ![]()
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